Getting Started
This section gets you from install to a first working 3D patch quickly.
Path
If you are coming from Hydra
- Use
Triodeas the runtime entry point (Hydraremains as a compatibility alias). - Keep familiar generators (
osc,noise,src,solid) and chain methods. - Add scene APIs (
stage,scene,geom,mat) when moving into 3D composition.
See Hydra in triode for a direct mapping.