Lightgraph
C++17 light-graph engine API reference
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lightgraph::EngineConfig Struct Reference

Engine construction configuration. More...

#include <types.hpp>

Public Attributes

ObjectType object_type = ObjectType::Line
 Built-in topology implementation to instantiate.
 
uint16_t pixel_count = 0
 Optional pixel-count override for configurable objects (line/cross/triangle).
 
bool auto_emit = false
 Enable or disable internal automatic emission on each update/tick.
 

Detailed Description

Engine construction configuration.

Definition at line 36 of file types.hpp.

Member Data Documentation

◆ auto_emit

bool lightgraph::EngineConfig::auto_emit = false

Enable or disable internal automatic emission on each update/tick.

Definition at line 43 of file types.hpp.

◆ object_type

ObjectType lightgraph::EngineConfig::object_type = ObjectType::Line

Built-in topology implementation to instantiate.

Definition at line 38 of file types.hpp.

◆ pixel_count

uint16_t lightgraph::EngineConfig::pixel_count = 0

Optional pixel-count override for configurable objects (line/cross/triangle).

A value of 0 uses the object's default pixel count.

Definition at line 41 of file types.hpp.


The documentation for this struct was generated from the following file: